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Some of the dialogue and character interactions with NPCs have made for some great moments in other installments of the franchise. I very much enjoy that aspect of the previous Fallout games. What do I mean by this? Well, the game doesn’t have a lot of story to speak of, and human NPCs are basically nowhere to be found. Alright, I’m glad we got that out of the way. Let’s start off by talking about what this game isn’t. Anyways, I may have spoiled my feelings on the game a little bit, but let’s take a look at some of the specific aspects of Fallout 76 and maybe we can figure out why I think it’s the proverbial hoot as well as the proverbial holler while most other reviewers have been treating it quite the opposite. Is it because I’m a self-professed Bethesda kool-aid drinker? Is it because the game in question takes place in my home state? Perhaps those things figure into some sort of unintentional bias here, but I’m writing a review about a video game, which is inherently a subjective pursuit, so… you know… suck it.Īhem. I would like to preface this review by saying that this is going to come off as a defense of a game that has received a plethora of criticism from other gaming sites as well as that ever-present “internet”.